You take advantage of your enemy's blind spot to ensure that you won't be hit.
Encounter ♦ Martial
Minor Action Personal
Effect: You gain concealment against one enemy you can see until the end of your next turn.
Perfect Feint Rogue Utility 6
Your feint takes everyone by surprise. Encounter ♦ Martial Minor Action Close burst 1
Prerequisite: You must be trained in Bluff. Target: Each enemy in burst you can see Effect: Each target grants combat advantage to you until the end of your next turn.
Ugly Finish Rogue Utility 6
A bloody display offorce rattles nearby enemies. Daily ♦ Fear, Martial Free Action Close burst 5
Prerequisite: You must be trained in Intimidate. Trigger: You score a critical hit against an enemy with a melee attack or reduce an enemy to 0 hit points with a melee attack Target: Each enemy in burst
Effect: Each target takes a -2 penalty to attack rolls and grants combat advantage until the end of your next turn.
Level 7 Encounter Exploits
Double Fall Rogue Attack 7
With n flourish of your weapon, you strike at two foes, attempt ing to bring each down.
Encounter ♦ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One or two creatures
Attack: Dexterity vs. AC
Hit: 1 [W] + Dexterity modifier damage, and you knock the target prone.
Artful Dodger: You shift 2 squares.
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