You deal a powerful blow that leaves your foe open to your allies' attacks.
Encounter ♦ Martial, Weapon Standard Action Melee weapon
Target: One creature Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and the target is dazed and slowed until the end of your next turn.
Ironstar Mauler Utility 1 2
You gain extra vigor as long as the battle rages.
Daily ♦ Martial, Stance
Effect: Until the stance ends, if you have no temporary hit points at the start of your turn, you gain temporary hit points equal to 5 + your Constitution modifier.
Ironstar Mauler Attack 20
You batter your nearby enemies with overpowering blows. Each hit drives an enemy back into its allies, dazing them too.
Daily ♦ Martial, Weapon Standard Action Close burst 1
Primary Target: Each enemy in burst Primary Attack: Strength vs. AC Hit: 3[W] + Strength modifier damage, you push the primary target 1 square, and the primary target is dazed and slowed (save ends both). Make a melee secondary attack.
Secondary Target: One creature adjacent to the primary target that was not in the burst of the primary attack Secondary Attack: Strength vs. Fortitude Hit: The secondary target is dazed until the end of your next turn.
Miss: Half damage, and the primary target is slowed (save ends).
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