Ranger Attack 7
Ranger Attack 7
You execute a swift attack against a foe, attempting to finish off the creature.
Encounter ♦ Martial, Weapon Standard Action Melee weapon
Target: One creature Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage. If the target is bloodied or prone, the attack deals 2[W] extra damage.
Any race that lives on the outskirts of civilization or deep within the wilderness can fit the ranger's themes. The best races for a ranger combine the power, speed, and the sense needed to survive in the wild.
Elves: With natural bonuses to Wisdom and Dexterity, elves make excellent hunter and archer rangers. Because rangers use attacks that have multiple targets, the elven accuracy racial power provides a welcome advantage. More details about elf rangers can be found on page 45 of Martial Power.
Half-Ores: Half-ores make extremely versatile rangers, and their/urious assault racial power emphasizes their striker role. a half ore is suitable for any ranger build and can switch competently between Strength and Dexterity powers.
Shifters: With the race's bestial bloodline, a shifter constantly yearns for the hunt. It's natural for shifters to follow the path of the ranger. Each type of shifter is suited to a different set of builds. With their naturally high Strength, longtooth rangers excel in the two-blade and the marauder builds. Longtooth beastmasters prefer to adventure with wolf beast companions. Razorclaws favor the archer or hunter fighting styles, or they become beastmasters who fight with ranged weapons while they send their feline beasts into melee.
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