Rangers Parry

Ranger Utility 16

You useyour off-hand weapon to deflect an enemy attack.

Encounter ♦ Martial, Weapon Immediate Interrupt Personal

Requirement: You must be wielding two melee weapons. Trigger: An enemy hits you with a melee or a ranged attack Effect: You gain a +4 bonus to AC and Reflex against the attack, and you gain 10 temporary hit points.

Tree Runner

Ranger Utility 16

You're accustomed to battling on precarious surfaces, and your sure footing lends you aid as you dart around the terrain.

Encounter ♦ Martial

Minor Action Personal

Effect: Until the end of your next turn, you can move at full speed while climbing or balancing, or you can jump a distance up to your speed. You do not grant combat advantage while climbing or balancing, and you can jump down a number of squares equal to your speed without having to make an Acrobatics check to reduce falling damage.

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