"Do not run the roof unless you are prepared to fight."
Prerequisite: Rogue, Red Cloak Student feat
You're a red cloak, a roof-running scoundrel who tests your wits against other denizens of the night. Your colors reflect your passion and signal danger to anyone who isn't prepared to fight you.
You might or might not be versed in the history of your art. In the past, the Red Cloaks were a guild of assassins known for their flamboyance. The true secrets of their activities remain a mystery, but their style-both in fighting and in dress—spread to dandy and street fighter alike.
You might have grown up in the streets, idolizing the swaggering red cloak warriors who ran the rooftops at night. You could be the youngest child of a noble seeking excitement by trying your hand in seedy environs. Instead, you might be a remnant of the original Red Cloaks. Regardless of your motivation, you scoff at those who don the cloak without the attitude or the skill. Any who fight you know that you are no common thug or flouncing dandy.
In your adventures, you seek to test your street-honed mettle against the warriors of other domains. You don't necessarily seek to emulate their style, but you respect it and wish to learn from it. You take every opportunity to challenge the street-runners of other cities, and you will gladly face any enemy that thinks to challenge you.
Red Cloak Path Eeatures
Roof Runner (11th level): Whenever an enemy misses you with an attack, you can shift 2 squares as an immediate reaction.
Crimson Brutality (11th level): When you spend an action point to make an attack that deals Sneak Attack damage, the Sneak Attack damage is maximized.
Red Cloak Reaction (16th level): Whenever you miss every target with an attack that is an immediate action, that action doesn't count toward your limit of one immediate action per round.
Red Cloak Exploits
Dance of the Cloak Red Cloak Attack 11
You miss with a wicked cut, and when your foe counters,you respond with a stronger attack.
Encounter ♦ Martial, Reliable, Weapon
Immediate Reaction Melee weapon
Requirement: You must be wielding a rapier or a short sword.
Trigger: An enemy hits you
Target: The triggering enemy
Attack: Dexterity vs. AC
Hit: 3[W] + Dexterity modifier damage.
You take advantage of each of your enemy's mistakes. At Will ♦ Martial Immediate Reaction Personal Trigger: An enemy misses you with a melee attack Effect: You gain combat advantage against the triggering enemy until the end of your next turn.
You trick your opponent into overextending its attack and deliver a powerful blow that knocks it to the ground. Daily ♦ Martial, Reliable, Weapon Immediate Reaction Melee weapon Trigger: An enemy misses you with a melee attack Requirement: You must be wielding a rapier or a short sword.
Target: The triggering enemy Attack: Dexterity vs. Reflex
Hit: 4[W] + Dexterity modifier damage. You knock the target prone, and it can't stand until the start of its next turn.
Was this article helpful?