Fighter Attack 9
You fend off an enemy's advance by striking hard and then jabbing the foe with the edge of your shield.
Daily ♦ Martial, Weapon
Trigger: An enemy moves during its turn to a square adjacent to you Requirement: You must be using a shield. Target: The triggering enemy Attack: Strength vs. AC Hit: 3[W] + Strength modifier damage. Effect: Until the end of your next turn, the target cannot grab you, restrain you, or enter your space. Sustain Minor: Choose one enemy adjacent to you. That creature cannot grab you, restrain you, or enter your space until the end of your next turn.
You wrench the limbs of your enemy, weakening its resolve.
Daily ♦ Martial, Stance Minor Action Personal
Effect: Until the stance ends, any creature grabbed by you is restrained until the grab ends.
You yank a foe into the path of an enemy's attack. Encounter ♦ Martial Immediate Interrupt Melee 1 Trigger: An enemy hits you with a melee or a ranged attack Requirement: You must have a hand free. Target: One creature other than the triggering enemy Effect: Make a grab attack against the target. If you grab the target, the triggering enemy's attack deals half damage to you and half damage to the target.
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