Warhound's Wrath Warhound of Bane Attack 11
You strike a solid blow, and the god of war smiles upon you, letting new strength flow back into your wounded body.
Encounter ♦ Divine, Healing, Weapon Standard Action Melee weapon
Target: One creature Attack: Strength vs. AC
Hit: 2|W| + Strength modifier damage, and you regain hit points equal to 5 + your Wisdom modifier. If you are bloodied, the attack deals 1 [W] extra damage, and you instead regain hit points equal to 10 + your Wisdom modifier.
Warhound of Bane Utility 1 2
You b ask in the glow of Bane's favor, extending good fortune to your comrades and ill fortune to your enemies. Encounter ♦ Divine, Stance Minor Action Personal
Effect: Until the stance ends, you and any ally within 3 squares of you gain a +1 power bonus to attack rolls and saving throws, and any enemy marked by you and within 3 squares of you takes a -1 penalty to attack rolls and saving throws. The stance ends if an enemy hits you.
Warhound of Bane Attack 20
You channel the war god's ire to deliver a terrible strike against your foe, driving fear in to its allies, who see Bane's hand uponyou. Daily ♦ Divine, Fear, Weapon Standard Action Melee weapon
Primary Target: One creature Primary Attack: Strength vs. AC Hit: 4|W| + Strength modifier damage, and ongoing 10 damage (save ends). In addition, you mark the primary target until the end of the encounter. Miss: Half damage.
Effect: Make a secondary attack that is a close burst 5. Secondary Target: Each enemy in burst other than the primary target
Secondary Attack: Strength vs. Will
Hit: The secondary target takes a -2 penalty to all defenses (save ends).
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