Your weapon strikes your enemy and sends it spinning, leaving you free to move in and grapple.
Encounter ♦ Martial, Weapon Standard Action Melee weapon
Requirement: You must have a hand free. Target: One creature Attack: Strength vs. AC
Hit: 4[W] + Strength modifier damage, and you slide the target 1 square to a square adjacent to you. You grab the target, and the target drops one weapon it is wielding. You can choose to catch the weapon in a free hand or have it land on the ground at your feet (in your square). If the target is not wielding a weapon, it instead grants combat advantage to you until the end of your next turn. The grab ends automatically at the end of your next turn.
AAV CHAPTER 1 I Fighter
Was this article helpful?