Riposte

A gambit popular with martial artists is a parry that carries the attacker's weapon out of line or otherwise compromises his defenses, setting up a counterattack - or riposte - that exploits the opening. Executed correctly, the riposte is difficult to avoid. However, it often requires the defender to begin his attacking motion early and give up some of his own ability to defend. Thus, it can backfire spectacularly The Basic Set treats unarmed combat favorably there's no off hand, Judo and...

Striking at Shields

You can attack a shield, cloak, or buckler much as you would a weapon. Use Striking at Weapons (pp. B400-401) with the following modifications. If the shield is strapped to your adversary's arm, you can only strike to damage it you can't knock it from his grasp. The penalty to hit is the usual -4 to attack a reach 1 melee weapon, but add a bonus equal to the shield or cloak's Defense Bonus (DB). This gives -3 to hit a light or small shield, or a light cloak -2 to hit a medium shield or a heavy...

Pummeling

You can strike with the pommel or hilt of any fencing weapon or sword, or with the butt of a reach C or 1 melee weapon. Roll against DX-1, Brawling-1, or Karate-1 to hit. You may substitute Hammer Fist with a one-handed weapon or Two-Handed Punch with a two-handed one, if better. Use full DX, Boxing, Brawling, or Karate skill to punch with a tonfa or with a sword that sports a knuckle guard (backsword, cutlass, etc.). Reach is always C. In all cases, damage is thrust crushing (like brass...

Points

French cane fighting emerged during the Napoleonic period, when wearing swords was banned within Paris' city limits. Parisians switched to canes and wielded them with sword techniques. Some schools used a crook-topped cane as long as 5 1 2 feet these schools would replace Smallsword with Staff and add the Hook (Staff) and Sweep (Staff) techniques. This style was often taught in conjunction with Savate (pp. 193-194). Modern French cane-fighting schools teach double-cane techniques, as well as...

Chief Executive

Prerequisite Karate cannot exceed Karate-5. This is an attempt to drive an extended finger through an eye socket and into the brain. Treat it as Targeted Attack (Karate Lethal Strike Eye) for all purposes. It inflicts thrust-2 piercing damage, plus Karate bonuses. It can blind and gets the x4 wounding modifier for the skull - just like any other piercing attack. With sufficient damage, it can kill.

John L Sullivan 18581918

John Lawrence Sullivan was born to Irish immigrant parents in Boston, Massachusetts on October 12, 1858. By 1880, he had started fighting, first in exhibitions (usually with gloves) and then in prize rings (with gloves, kid gloves, or bare knuckles). At the time, prizefighting was illegal and promoters nonexistent. The fighters' backers put up the prize money and side bets. Spectators paid admission and a hat was passed to gather money for the fighters. Police often interrupted the bouts, which...

Throws from Locks

If you have a standing enemy in an Arm Lock, Finger Lock, Head Lock, or Leg Lock - including a lower-body version (see Using Your Legs, p. 79) - you can throw him using the trapped body part as the axis of the throw. You can try this on any turn after the one during which you applied the lock. This counts as an attack but is resolved with a Quick Contest your Judo or lock technique vs. your victim's ST, DX, Breakfall, or best grappling skill. You may each take your pick Breakfall isn't always...

Estoc

B273, B276). Chigoridani - Japan. An odd combination weapon consisting of a chain with a flanged weight on one end and a tasseled cord tied to the other, the chain passing through an iron pipe that serves as a sliding handle. Used two-handed, it's effectively a KUSARI (p. B272) that gives -2 to skill but permits a parry with the pipe, improving its Parry from -2U to 0U. Add 20 and 1 lb. to kusari cost and weight. A similar weapon, the konpei, has projecting wings on...

Timeline

To help put everything in perspective, we'll start with a brief timeline of the martial arts and related history. items marked with an asterisk (*) are mythical or legendary. Some contain elements of truth while some verifiable entries are colored by legend - read the entry For more on the individual styles mentioned, see Chapter 5. *2697 B.C. - According to later documents, Yellow Emperor Huang Di ruled China and invented wrestling, swordsmanship, archery, and Taoism. Huang Di probably...

What Is a Parry

Martial artists usually use the term parry to describe a defense that redirects or deflects an attack without absorbing much of its energy. Intercepting an attack and safely dissipating its energy is called a block. In GURPS, these terms have different meanings. Parry refers to either kind of defense made with a weapon or a limb. Block describes either type of defense executed with a shield. Not every parry involves contact. A parry against an attack on your weapon or your hand represents...

Women in the Martial Arts

Nature, nurture, or a combination of the two . . . whatever the reason, it's a historical fact that most of the combatants in humanity's wars have been male. Thus, it isn't especially surprising that men have dominated the martial arts since their inception. This certainly doesn't mean that women don't practice or teach martial arts Women have been martial artists for much of recorded history. Greek legends described the Amazons, reputed to be unrivalled as archers. Early tales of Celtic hero...

All Out and Committed Attacks When Grappling

All-Out and Committed Attacks compromise your defenses against grapples as well as against strikes. They also make it easier for an opponent to follow up his grapple with a takedown, pin, or other close-combat move. If you make an All-Out Attack, you're truly defenseless. You automatically lose any Contest to avoid a close-combat attack following a grapple. This includes all takedowns, pins, throws from locks, and grappling techniques that attack using a Quick Contest (e.g., Handcuffing). You...

Optional Traits

Cinematic Mantis uses chi to accelerate its already-rapid attacks. Its light and flexible stances allow practitioners to walk without leaving a trace, while its precision strikes can target vital points. Its claw-like hand movements and quick steps can even hypnotize the foe, leaving him open for a fight-ending blow. Buddhist philosophy is a traditional part of Praying Mantis instruction. The skills below assume a modern campaign, but in a historical game - especially one where students must...

Style Perks

Style Perks are minor advantages or rules exemptions for veteran warriors. The best way to learn them is to study a martial art, as most styles offer them as advanced training. Anyone may buy one Style Perk per 20 points in combat skills. A martial artist who has Style Familiarity may further buy one of that style's perks per 10 points he has in its techniques and required skills see Components of a Style (pp. 141-143). For example, 40 points in style abilities would allow two general perks...

The Tao of Jeet Kune Do

Jeet Kune Do (JKD) is an evolving art. Bruce Lee himself felt that it wasn't a style at all, but a process. He believed that even naming JKD might have been an error - it made it easier to mistake his process of exploration for a finished result. While Lee didn't favor stagnation in the martial arts, he did believe that he had stripped his fighting style down to a core of simple, useful techniques applicable to all humans. Yet he also felt that martial arts were about honestly expressing...

Styles for Soldiers

Military styles - unlike those for self-defense or law enforcement - don't concern themselves with the opponent's safety. The goal is to incapacitate the target expediently and by the best available means. In recent centuries, this has most often meant using a firearm. Historically, emphasis on the martial arts increased with troop quality. Peasants and irregulars rarely received any martial-arts instruction, while professional soldiers learned a combat style. The nobility and other elite...

Pentjak Silat

Pentjak Silat also Pencak Silat is a term for the martial arts of Indonesia. There are scores of Silat styles. One count suggested more than 160 . . . and this was probably low, because many instructors regard their art as secret and conceal it from all but carefully selected students. Most forms come from Java, but Silat exists across Indonesia, and also in Malaysia and the Philippines Filipino Silat fighters should blend one of the styles below with Escrima, pp. 155-156 . Because Indonesia...

Optional Rule Custom Quality Levels

Kittate Japanese Candle Holder

The GM may opt to allow attractiveness, balance, and materials to vary independently. Pick the desired features below, add their price modifiers, and apply the final percentage to the weapon's price after all other modifications. If this gives a discount larger than -80 , limit it to -80 . Balance refers to the previous rule materials describes the quality ratings in the Basic Set. Fine Balance All weapons but sticks and improvised weapons 400 . Cheap Materials Melee and thrown weapons only -60...

Close Combat and Body Morphology

The combat rules in the Basic Set, while generic, occasionally assume an upright humanoid with two arms, hands, legs, and feet or equivalent body parts . Traits that alter your body away from this norm change how certain rules work - especially for grapples, pins, and close-combat techniques Below are notes on the combat effects of selected physiological traits. Anything not mentioned here either has no appreciable effect or uses the rules for the traits it includes e.g., Quadriplegic combines...

Classical Greece and Rome

Classical Greece was home to some of the world's oldest verifiable fighting arts. Those described in Martial Arts include Ancient Greek Boxing p. 153 , Pankration pp. 188189 , and Wrestling pp. 204-206 . Treat Greek wrestling as Submission Wrestling p. 205 - the styles are very similar. The most important martial arts of ancient Rome were Armatura p. 150 and Armatura Equestris p. 150 , developed for the legions. Rome had relatively few native unarmed arts. Gladiators and dedicated legionaries...

Chi Ki and Prana

Chi also qi is the Chinese character for breath. The Japanese and Koreans use this character, too, but pronounce it ki. In traditional belief, chi is much more than just breath it's an invisible force that pervades all living things. Disciplined individuals can - with proper knowledge and practice - control and manipulate it. Someone with balanced, strong chi will live long and be capable of great acts. One's chi can become unbalanced, however. Those with unbalanced chi must rebalance it or...

Hsing I Chuan

Hsing I Chuan also known as Hsing-yi or Xingyichuan is one of China's three main internal, or Taoist, styles. Unlike its sister arts Pa Kua Chuan pp. 187-188 and T'ai Chi Chuan pp. 200-201 , Hsing I Chuan is linear and direct. Modern research traces its origins to a teacher in mid-17th century Shanghai, who developed it from spear techniques. However, legend attributes its invention to General Yue Fei in the Song Dynasty 960-1127 , who created it as a style for army officers. Supposedly,...

Precognitive Parry

Prerequisites Trained by a Master or Weapon Master Danger Sense or Precognition and one melee combat skill at 18 . This skill allows you to parry attacks that normally come in too fast to parry - bullets, beams, etc. - without having Enhanced Time Sense. You must be aware of your attacker for Precognitive Parry to work it's worthless against true surprise attacks. Whenever an attack that satisfies these criteria would hit you, make a Precognitive Parry roll. Modifiers Add the higher of your ESP...

Effects of Hidden Weapons

A sudden assault with an undetected weapon counts as a surprise attack p. B393 . When one weapon is merely hidden inside another, the target knows a weapon is present. On the turn the hidden weapon pops out, his first defense against it is at -2. In either case, defenses against attacks after the first aren't affected. Knife-Wheel p. 228 - China. A Slashing Wheel p. 223 with knife blades protruding from either side. Traditionally used in pairs. Knobbed Club p. 226 illustration, p. 154 -...

Bando Paddy Bird

Maung Gyi - son of one of the men who developed Bando after World War II - introduced Bando to the U.S. in 1959, formed the American Bando Association ABA , and founded its namesake style. ABA Bando is a powerful style meant for self-defense and combat situations. The ABA Bando contains various animal forms, the exact number of which depends on the specific school. There are typically 12 in ABA Bando boar, bull, cobra, deer, eagle, monkey, paddy bird, panther, python, scorpion, tiger, and...

Hard

Prerequisite Judo or Wrestling cannot exceed prerequisite skill. This attack involves controlling an enemy's head and neck using two arms. It targets similar body parts to Choke Hold p. 69 . However, the goal is to lock your victim's neck in a way that lets you injure it or his throat - not to cut off his blood or air supply. To apply this lock, you must first grapple your opponent by the neck see Grappling p. B370 . Your victim may attempt to break free on his turn. If he fails, then on your...

Theogenes of Thasos 5th Century BC

Born on the island of Thasos in the early 5th century B.C., Theogenes was a boxer and pankrationist of legendary skill. A full-time athlete, he traveled widely to compete. He purportedly won between 1,200 and 1,400 bouts. These included 23 major contests, among them two Olympic crowns - one in boxing, one in pankration - and a double victory at Isthmus winning boxing and pankration in the same day . Some sources claim that he killed or disabled most of those he defeated. True or not, his rivals...

Sentry Removal

Silently neutralizing a sentry is the only situation where a melee weapon is preferable to a firearm. This arises less often in reality than in action movies, which is why ordinary troops don't carry silencers, glove pistols, and similar exotica. When necessary, a knife will do and the goal is to kill, not to fight. If you can't silence the target without a struggle, shoot him - a single shot is no less stealthy than a screaming brawl. The Knife skill is all that's needed here, but techniques...