Change Posture

You don't need a Change Posture maneuver to assume a lower posture in order to grab, grapple, pin, shove, slam, or strike at reach C. If making one of these attacks as part of an All-Out Attack, Attack, Committed Attack, or Move and Attack maneuver, you may take one of the following posture changes as part of the movement portion of your maneuver:

• Dive forward to go from standing to kneeling, crawling, or lying prone. This counts as your entire step if making an Attack or Committed Attack. It costs you one movement point if making an All-Out Attack or Move and Attack, and must come at the end of your movement. For instance, if you had Move 6, you could run 3 yards to All-Out Attack, or run only 2 yards and dive prone. On a battle map, if you end up crawling or prone, your upper body ends up in the front hex of your choice.

• Dive forward to go from kneeling to crawling or lying prone. This takes your entire movement allowance in all cases. Your upper body ends up in the front hex of your choice.

• Fall backward to go from standing to sitting or lying faceup. This takes your entire movement allowance if you make an All-Out Attack, Attack, or Committed Attack. It costs you one movement point if making a Move and Attack, and must come at the end of your movement. If you change to lying face-up, your lower body ends up in the front hex of your choice.

• Fall backward to go from kneeling or sitting to lying faceup. This uses up all of your movement in all cases. Your upper body ends up in the side or back hex of your choice.

To drop to the ground defensively on an opponent's turn, use the rules under Retreat Options (pp. 123-124) or Sprawling (p. 119) instead.

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