Crimefighter

100 points

You use martial-arts skills to uphold justice or keep the peace. You might be a watchman in a time or place where skilled fighters are common (e.g., feudal Japan), a modern cop who prefers to subdue crooks without the lethal finality of a bullet, or a vigilante who goes unarmed because weapons aren't available or would attract unwelcome attention. An interesting - if unlikely - alternative is the detective charged with solving martial arts-related crimes.

Attributes: ST 10 [0]; DX 12 [40]; IQ 12 [40]; HT 10 [0].

The Ultimate Karate Bible

The Ultimate Karate Bible

Stop being the victim. Long lost manuscript will show you exactly how to humiliate your enemies with a few secret moves. Stop for a minute and picture this you're walking home alone one night. It's just a regular night like any other and you are eager to get home.

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