Hard

Defaults: ST-4 or ST-based Jitte/Sai-4; cannot exceed ST+3 or ST-based Jitte/Sai+3.

Cinematic strongmen often use brute strength to snap weapons. You can only attempt this if you trapped the target weapon with a barehanded grab or Bind Weapon (Jitte/Sai) on an earlier turn - or on your turn after making a successful Hand Catch or Hand-Clap Parry. Roll a Quick Contest: Snap Weapon vs. the weapon's HT. Use HT 10 for missile weapons, HT 12 for melee weapons. Cheap weapons get -2; fine ones, +1; very fine ones, +2. This is an attack. If you win, you inflict thrust crushing damage on the weapon.

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