Hard

Default: prerequisite skill.

Prerequisite: Any unarmed combat or Melee Weapon skill; cannot exceed prerequisite skill+5.

If you know this technique above default, you may use it instead of the underlying skill whenever you attack to disarm (see Knocking a Weapon Away, p. B401) - both for the roll to hit and in the ensuing Quick Contest. For instance, if you have Broadsword-14 and Disarming (Broadsword)-17, you disarm as if you had Broadsword-17. Penalties to hit the target weapon, including the -2 for using a non-fencing weapon, and modifiers in the Quick Contest (such as the +2 for Jitte/Sai and Whip weapons) apply normally.

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