Hard

Defaults: Brawling-3 or Karate-3. Prerequisite: Brawling or Karate; cannot exceed prerequisite skill.

This kick consists of a swift, downward stamp with the heel, using your entire body weight to give additional force to the kick. It does more damage than a normal kick, but it can only target an opponent who's lying down or the foot or leg of a standing foe.

Roll against Stamp Kick to hit. Damage is thrust+1, plus your Brawling or Karate bonus. On a miss, you stomp the ground and must make a DX roll to avoid ending up offbalance and unable to retreat until your next turn.

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