Multiple Blocks

The GM may want to allow fighters to block more than once per turn, by analogy with multiple parries with the same hand or weapon (see Number of Parries, p. B376). Since a shield is bulky and must be held in place for long enough to absorb the blow, this is more difficult than repeated parries - apply a cumulative -5 per block after the first. Thus, the first block is unpenalized but subsequent blocks are at -5, -10, -15, and so on. Those with the Weapon Master advantage halve these penalties and round in the negative direction (-3, -5, -8 . . .).

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