Points

Between the 12 th and late 14th centuries, a different style of combat emerged. Knights of the High Middle Ages were still able foot combatants, but the emphasis shifted to horsemanship. The "couched" lance became the knight's trademark attack. Those who fought this way resembled the stereotypical knights of fiction: still clad in mail, but soon adopting plate armors of increasing complexity, greathelms, and bright heraldic colors.

High medieval knights led with the lance or sword hand rather than with the shield - which was medium, small, or totally absent. They avoided dismounted combat in favor of a charge with the couched lance. In addition to using the lance for shock action, they trained to use its head for a Tip Slash (p. 113).

While they favored the lance, knights of this period also learned to fight using the broadsword, axe, and mace. The sword was their primary sidearm, used to both cut and thrust. The thrust was somewhat more common -and was often aimed at chinks in other knights' heavy armor. Knights sometimes wielded their swords two-handed, and used Committed Attack (Strong) to defeat their opponents' armor. Grappling skills were still standard training.

Myths of knightly prowess from this period always focus on the knights' strength and fortitude. Cinematic knights can deliver blows capable of shearing an armored man in half. They can fight through incredible punishment - even eventually fatal injury - and when they finally drop, they always take enemies with them. Use Fearlessness, Hard to Kill, High Pain Threshold, and improved HP to help model this. Their great battle-oaths may cause foes (especially heathens or pagans) to flee in terror.

Horsemanship was all-important for this style, and the necessary proficiency meant that training started at a young age. Wealth was also critically important. The weapons, armor, and mount that let the knight dominate the battlefield weren't cheap!

Skills: Axe/Mace; Broadsword; Lance; Riding (Horse); Shield; Wrestling.

Techniques: Cavalry Training (Axe/Mace or Broadsword); Combat Riding; Staying Seated; Targeted Attack (Broadsword Thrust/Vitals); Targeted Attack (Broadsword Thrust/Vitals Chinks).

Cinematic Skills: Kiai; Power Blow.

Cinematic Techniques: Timed Defense (Axe/Mace or Broadsword).

Perks: Technique Adaptation (Cavalry Training).

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