Imi Sde-Or (born Imrich Lichtenfeld) grew up in Bratislava, Czechoslovakia. During the 1930s, rising anti-Semitic violence in the region moved Imi - an experienced circus wrestler and competitive grappler - to train his fellow Jews to combat attackers willing to use weapons and "dirty" tactics. When he immigrated to Palestine in 1942, Imi started training settlers in his fighting system, which he later named "Krav Maga" (Hebrew for "contact combat" or "contact fight"). Today, Krav Maga is the official martial art of the Israeli Defense Forces.

Krav Maga mixes strikes, takedowns, and both standing and floor grappling. Kicks are low-line and used to disable the legs for a quick victory. The style expects the fighter to be aggressive, eschewing Defensive Attack in favor of Attack and Committed Attack. The Krav Maga stylist typically opens with a strike intended to distract or injure the foe, followed by either a grapple and takedown or a Head Lock and throw. After downing his opponent, he'll end the fight with a pin or a Choke Hold.

The style also teaches disarms against guns and knives. Once the weapon is out of the opponent's grasp, the Krav Maga student learns to kick it away or otherwise ensure that his original assailant or a third party can't use it. Stylists even practice techniques to keep the enemy from detonating a grenade!

Krav Maga incorporates improvised-weapons training and stresses using anything available to win. Practitioners learn to throw objects at opponents to distract as well as to injure, and to stab with pens and pencils, hit with purses, reinforce punches with rocks, and so on. Survival is the only goal and training is done without ceremony. Instructors expect students to learn to spot dangerous situations and deal with them - by fighting or fleeing, as appropriate.

By design, Krav Maga is easy to learn, useful for people of any size or fitness level, and effective in real combat situations. Krav Maga has no sport version, although there's a civilian self-defense version that's somewhat different from the combat form presented here. Both versions use a colored-belt system nearly identical to that of Judo (p. 166).

Krav Maga has no body of legend, but several cinematic skills and techniques would follow logically from its realistic ones in a cinematic game.

Skills: Karate; Wrestling.

Techniques: Arm Lock; Breakfall; Choke Hold; Disarming (Wrestling); Elbow Strike; Eye-Rake; Ground Fighting (Wrestling); Hammer Fist; Head Lock; Knee Strike; Stamp Kick.

Cinematic Skills: Mental Strength; Power Blow; Pressure Points; Pressure Secrets.

Cinematic Techniques: Lethal Strike; Pressure-Point Strike; Roll with Blow.

Perks: Improvised Weapons (Karate).

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