A cunning warrior can sometimes get his foe to lower his guard through clever tactics rather than deftness (a feint) or sheer power (a Beat). Such a ploy is called a Ruse, and calls for a Feint maneuver.

A Ruse involves a Quick Contest of combat skills, like a feint. However, it's a dirty trick (p. B405) - and like most such tricks, it's based on IQ. The trickster makes an IQ-based skill roll rather than the usual DX-based one. His opponent can choose to resist with a Per-based skill roll (which represents being wary), a standard DX-based roll (to get his weapon back in position), or his Tactics skill. Handle this as a feint for all other purposes.

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