The Effects of Drinking

Drinks A drink is defined as a single serving of some alcoholic beverage, scaled in size to the drinker. It has a category size just like a character, and a drink of the next larger category has four times the volume. Consuming a drink is a standard action that provokes an attack of opportunity. For example, a gnome's ale mug would be one-fourth the size of a human's and considered Small, while a storm giant's might look like a barrel and would be Huge. Each of these is one effective drink to a...

Bull Charge [Fighter General

Prerequisites Speed 40ft or higher Benefits Whenever you hit with a charging attack, you may immediately attempt a bull rush (as a charge action) on the same opponent as a free action. Channel Ki Metamagic You use ki to enhance your spells. Prerequisites Improved Unarmed Strike, Stunning Fist or stunning attack ability, any other metamagic feat Benefits By giving up one of your stunning attacks for the day, you can decrease the cost of any other metamagic feat by one spell level, to a minimum...

Weapon Master

Becoming the best in the world with a particular weapon is a common character concept. The weapon master has the advantage of being extremely capable in combat with their chosen weapon, but the disadvantage of not being as well rounded. What happens when your chosen weapon is destroyed, or you become disarmed Having some ability to fight unarmed is a good insurance policy. A weapon master could easily be a single class fighter, but adding a few levels of martial artist to get some...

Drunken Boxing [Style Mastery

When drinking heavily you become more tolerant of pain, more flexible, and unpredictable. Prerequisites Improved Unarmed Strike, Dodge, Down the Hatch, Drunken Stance, Expertise, Great Fortitude, Hard Drinker, SureFooted, Unorthodox Grappling, Balance skill 8 ranks, Con 15+, Dex 13+, Int 13+, Base attack bonus +6 or higher Benefits Drinking (including potions) no longer provokes an attack of opportunity. When tipsy or drunk, you no longer suffer any penalties to AC, attack rolls, Reflex saving...

New Wondrous Items

Amulet of the Eager Learner This plain, round amulet is made of silver or gold and is often given as a gift to promising students or apprentices. If worn while gaining a level, the next time a level is gained the wearer earns an additional skill point. To gain these bonus points, the amulet must be worn the entire time this level is earned, and may not be removed for more than an hour per day. Bonus skill points already earned remain if the amulet is taken off. Caster Level 9th Prerequisites...

Multiclassing Martial Artists

The rules for multiclassing martial artists are the same as any other class, except when determining unarmed damage after multiclassing with the monk class or with classes that do unarmed damage as a monk, like the prestige classes in this book . To determine unarmed damage for a martial artist multiclassed as a monk, add the monk and martial artist levels together and use the monk's damage progression for the combined number of levels. If the damage for your martial artist level alone is...