Appendix NPC Martial Artists

Use the following to quickly create an NPC martial artist. Customize as needed by adding racial modifiers and changing equipment, feats, or martial secrets.

Lvl

hp

AC

Init

Unarmed Strike

Nunchaku

Shuriken

F/R/W

1

11

13

+2

+3 (1d6+1)

+3 (1d6+1)

+4 (1)

+3/+4/+1

2

17

15

+2

+4 (1d6+1)

+4 (1d6+1)

+5 (1)

+4/+5/+1

3

23

15

+2

+5 (1d8+1)

+5 (1d6+1)

+6 (1)

+4/+5/+2

4

29

17

+3

+7 (1d8+1)

+6 (1d6+1)

+8 (1)

+5/+7/+2

5

35

17

+3

+8 (1d8+1)

+7 (1d6+1)

+9 (1)

+5/+7/+2

6

41

18

+3

+9/+4 (1d10+1)

+8/+3 (1d6+2)

+10/+5 (2)

+6/+8/+3

7

51

18

+3

+10/+5 (1d10+1)

+9/+4 (1d6+2)

+11/+6 (2)

+6/+8/+3

8

57

18

+3

+11/+6 (1d10+1)

+ 10/+5 (1d6+2)

+12/+7 (2

+7/+9/+4

9

63

18

+3

+12/+7 (1d12+1)

+ 11/+6 (1d6+2)

+13/+8 (2)

+7/+9/+5

10

69

20

+3

+13/+8 (1d12+1)

+ 13/+8 (1d6+3)

+14/+9 (2)

+8/+10/+5

11

75

21

+3

+14/+9/+4 (1d12+1)

+ 14/+9/+4 (1d6+3)

+15/+10/+5 (2)

+9/+11/+6

12

93

22

+4

+16/+11/+6 (2d8+2)

+ 15/+10/+5 (1d6+3)

+17/+12/+7 (2)

+11/+13/+7

13

100

23

+4

+17/+12/+7 (2d8+2)

+ 16/+11/+6 (1d6+3)

+18/+13/+8 (2)

+11/+13/+7

14

107

24

+4

+18/+13/+8 (2d8+2)

+ 17/+12/+7 (1d6+3)

+19/+14/+9 (2)

+12/+14/+7

15

114

24

+4

+19/+14/+9 (1d20+2)

+ 19/+14/+9 (1d6+4)

+20/+15/+10 (2)

+13/+15/+9

16

121

25

+4

+20/+15/+10/+5 (1d20+2)

+20/+15/+10/+5 (1d6+4)

+21/+16/+11/ +6 (2)

+14/+16/+9

17

128

26

+5

+23/+18/+13/+8 (1d20+2)

+21/+16/+11/+6 (1d6+4)

+23/+18/+13/+8(2)

+15/+17/+10

18

135

27

+5

+24/+19/+14/+9 (4d6+2)

+22/+17/+12/+7 (1d6+4)

+24/+19/+14/+9(2)

+16/+19/+11

19

142

29

+6

+26/+21/+16/+11 (4d6+2)

+23/+18/+13/+8 (1d6+4)

+26/+21/+16/+11 (2)

+17/+20/+12

20

149

31

+7

+28/+23/+18/+13 (4d6+2)

+25/+20/+15/+10 (1d6+5)

+28/+23/+18/+13 (2)

+19/+23/+13

Table 1-5: NPC Martial Artists

Lvl

Bal

Cli

Jum

Tum

Spd

1

+6

+1

+1

+6

30ft

2

+6

+3

+3

+6

35ft

3

+9

+3

+5

+7

35ft

4

+11

+3

+5

+9

35ft

5

+11

+4

+6

+9

35ft

6

+13

+4

+6

+11

40ft

7

+13

+5

+7

+11

40ft

8

+14

+5

+7

+12

40ft

9

+14

+6

+8

+14

40ft

10

+15

+6

+8

+15

45ft

11

+15

+7

+9

+15

45ft

12

+16

+7

+9

+16

45ft

13

+17

+8

+10

+17

45ft

14

+18

+8

+10

+18

50ft

15

+18

+9

+11

+18

50ft

16

+19

+9

+11

+19

50ft

17

+19

+10

+22

+19

50ft

18

+21

+11

+23

+21

50ft

19

+22

+12

+24

+22

50ft

20

+24

+12

+24

+24

50ft

Starting Ability Scores: Str 13, Dex 15, Con 13, Int 10, Wis 13, Cha 8

Increased Ability Scores:

Feats: 1st Weapon Finesse: Unarmed Strike, Power Attack; 3rd Dodge; 5th Boxing; 6th Kickboxing; 7th Toughness (from Rhino Hide); 9th Stunning Fist, Steel Limbs; 12th Mighty Strike, Unyielding Fury (Style mastery), 13th Mobility; 15th Spring Attack, 17th Weapon Focus: Unarmed Strike; 18th Combat Reflexes

Class Features: 1st Surge 1/day; 2nd Finishing Move +1d6; 3rd Aggressive Charge (+1,-2); 4th Iron Palm; 6th Finishing Move +2d6; 7th Rhino Hide; 8th Surge 2/day 10th Finishing Move +3d6;

Dex 16; 8th Wis 14; 12th Con

11th Monkey Footwork +2AC; 12th Steel Palm; 14th Finishin th th

Move +4d6; 15th Nunchaku Form; 16th Surge 3/day; 18th Finishing Move +5d6; 19th Aggressive Charge (+2,-4); 20th No fatigue after surging

Nunchaku: masterwork (1st - 5th), nunchaku +1 (6th - 9th), nunchaku +2 (10th - 14th), nunchaku +3 (15th -19th), nunchaku

Shuriken: 3 masterwork (1st - 5th), 3 shuriken +1 (6th - 14th), 3 shuriken +1, returning (15th -20th) Potions: 2 cure light wounds (1st - 5th), 1 haste (5th - 20th), 1 cure moderate wounds (6th - 12th), 1 cure serious wounds (13th - 20th)

Other Magical Gear: bracers of armor +1 (2nd - 9th), amulet of natural armor +1 (4th - 12th), bracers of armor +2 (10th- 15th), cloak of resistance +1 (11th -14th), gloves of dexterity +2 (12th - 16th), amulet of natural armor +2 (13th-19th), cloak of resistance +2 (15th -17th), bracers of armor +3 (16th - 18th), boots of speed (17th -20th), gloves of dexterity +4 (17th - 20th), cloak of resistance +3 (18th - 19th), bracers of armor +4 (19th - 20th), ioun stone (deep red) (19th-20th), amulet of natural armor +3 (20th), cloak of resistance +4 (20th)

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Kick Boxing Guide

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