Martial Arts Companion

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Part II

Section 10.4

Chi Powers Skills

Standard Skills: Chi Powers Lore Restricted Skills: None Applicable Stat Bonuses: Me/Re/Me Skill Rank Progression: Standard Skill Category Progression: Standard Group: Lore

Classification: Static Maneuver

Chi Powers Lore [Core]

This skill provides a bonus for recognizing and knowing the capabilities of chi powers. In addition, this skill also illuminates some of the esoteric training techniques used to develop chi powers. Successful use of this skill will allow the user to be able to observe whether chi powers are being used. {Me}

10.4.2 • MARTIAL ARTS COMBAT MANEUVERS

Standard Skills: Chi Powers: Cloth Lance,

Chi Powers: Leaping Strike Restricted Skills: Chi Powers: Sticking Touch Applicable Stat Bonuses: Ag/Qu/SD Skill Rank Progression: Combined Skill Category Progression: O^O'O'O'O Group: Martial Arts

Classification: Static Maneuver, Special, and OB

Chi Powers: Cloth Lance [Heroic]

The character learns how to spin a wet ten-foot length of cloth rapidly enough to serve as a weapon. The tightly wound cloth can serve as a staff. The wielder of the cloth lance can attack on the Quarterstaff attack table. The wielder can also release the tension in the cloth to attack on the Three-Sectioned Staff attack table. {Ag}

Chi Powers: Leaping Strike [Heroic]

The character learns how to focus his internal energy to make incredible leaping and tumbling attacks. Upon a successful use of this skill, the character may cover up to 30' through a series of leaps and rolls and attack an opponent with no penalty to his OB. This skill requires a 20% preparation action in the previous round. {Ag}

Chi Powers: Sticking Touch [Heroic]

The character learns to synchronize his movements with his target's actions. A successful static maneuver will allow the character to move in concert with his opponent's every move. Any attempt by the character to stay in contact with his opponent is considered to automatically be successful. If his opponent moves in a way that the character physically cannot move, the sticking touch is broken. {Em}

Standard Skills: Chi Powers: Hold Breath, Chi Powers: No Shadow Attack, Chi Powers: Resist Elements, Chi Powers: Resist Pain Restricted Skills: Chi Powers: Falling Leaf, Chi Powers: Fantastic Leap, Chi Powers: Light Feet, Chi Powers: Lizard's Climb, Chi Powers: Sense Weakness Applicable Stat Bonuses: SD/Pr/SD Skill Rank Progression: Standard Skill Category Progression: Standard Group: None

Classification: Static Maneuver

Chi Powers: Falling Leaf [Heroic]

The character learns to focus the power of his mind to accomplish incredible feats of levitation. A successful static maneuver will allow the character to reduce the severity of a fall by his skill bonus times two in feet. The severity of a fall may never be reduced below that of a 1' fall. A 20% activity action is required the round after the fall to recover (assuming the character is alive and conscious). {Em}

Example: If a character has a bonus of +45 and makes a successful static maneuver to use this skill, he may take 90' off the distance of any fall. If the character is facing a fall of 110', he may treat it as a fall of 20' (110-90). If the character is facing a fall of 12', he may treat it as a fall of only 1'(the minimum distance a fall can be reduced to with this skill).

Chi Powers: Fantastic Leap [Heroic]

The character learns to focus his power to accomplish incredible leaps. A successful static maneuver allows the user to leap up to 20' horizontally or 15' vertically. This skill requires a 20% preparation action in the previous round. {Ag}

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